Invent a New Product
Find a real problem, prototype a solution, test it and pitch your invention.
Your mission
Invent something that solves an annoying problem in your house.
Learning goals
- β’ Identify a genuine user need
- β’ Prototype and iterate
- β’ Pitch persuasively
You'll need
- β’ Recycled materials
- β’ Tape and glue
- β’ Notebook
Optional: Camera or tablet for photos of your work
- Adult help with tools and cutting.
Project stages
0/6 tasksDiscover
~25 minFind out what you already know and gather ideas before you start building.
- Problem hunt
List five things that annoy people in your home each week.
~25 min Β· Parent guidance: Check in at the end of the task and talk it through together.
Extra challenge: add one more detail to your discover work and explain why you chose it.
Plan
~30 minTurn your ideas into a plan you can actually follow.
- Sketch three ideas
Draw three possible solutions and pick the best one.
~30 min Β· Parent guidance: Check in at the end of the task and talk it through together.
Extra challenge: add one more detail to your plan work and explain why you chose it.
Create
~60 minMake the main part of your project.
- Build a prototype
Make a rough working model from recycled materials.
~60 min Β· Parent guidance: Stay nearby for set-up, then let your learner lead.
Extra challenge: add one more detail to your create work and explain why you chose it.
Test
~25 minTry it out and see what works.
- User testing
Let someone try it and write down what happened.
~25 min Β· Parent guidance: Stay nearby for set-up, then let your learner lead.
Extra challenge: add one more detail to your test work and explain why you chose it.
Improve
~30 minUse what you learned to make it better.
- Version 2
Fix the biggest problem your tester found.
~30 min Β· Parent guidance: Check in at the end of the task and talk it through together.
Extra challenge: add one more detail to your improve work and explain why you chose it.
Present
~20 minShare your work with your family or group.
- Pitch it
Give a 60-second pitch: problem, solution, why it's better.
~20 min Β· Parent guidance: Check in at the end of the task and talk it through together.
Extra challenge: add one more detail to your present work and explain why you chose it.
Australian Curriculum links
Learners apply Technologies skills while planning, making and presenting "Invent a New Product".
Editorial mapping pending verification
Learners apply Science skills while planning, making and presenting "Invent a New Product".
Editorial mapping pending verification
Learners apply English skills while planning, making and presenting "Invent a New Product".
Editorial mapping pending verification
Learners apply Mathematics skills while planning, making and presenting "Invent a New Product".
Editorial mapping pending verification
Curriculum links are editorial suggestions only. Tivoraly is not endorsed by or affiliated with ACARA.
Reflection
- β’ What part of this project are you most proud of?
- β’ What was tricky, and how did you work it out?
- β’ What would you change if you did it again?
- β’ What is one new thing you can now explain to someone else?
Completion checklist
- β All stages marked complete
- β Final product finished
- β Evidence uploaded (photo, writing, audio or video)
- β Reflection questions answered
- β Presented to family or group
- β Parent review complete